Please add a delay for running after dodge roll
| I've had waaaaaay too many deaths due this mechanic. I spam dodge roll and one of the presses hold for 0.0001 second too long and BOOM - I'm too clunky to run with my 200+ dexterity...   Could you just add a little delay for running? So it won't be pressed by mistake? Last edited by barczik#9534 on Sep 6, 2025, 6:08:55 AM Last bumped on Sep 5, 2025, 7:56:42 PM |   | 
| I heard Johnathan running down the hall to address this issue for you right now bro, hang tight  |   | 
| We are starved for buttons as it is... I dodge very often, but I just tap it and haven't yet had an issue with... premature activation... Maybe they could add a mappable Dodge without Sprint, I guess. |   | 
| " There is nothing wrong with the way it works, just tap dodge instead of holding it down... Let's work together to make this world a better place :) |   | 
| " I know how to use it. The thing is, with some heavy action, you might misclick. Maybe it would be safer to add a small delay after pressing it, so it doesn’t switch to running too soon. What you guys think? I already seen memes about this issue. |   | 

















 
                        