Which league mechanic do you like the most?

In terms of both fun and rewards you earn.

Personally, I liked Delve at first, however after seeing that it takes just about forever to find a good node, I unspecced most of the Delve nodes on the atlas tree.

Currently, I'm mostly prioritizing Legion (encounter is quick, you can pick your reward type, and I like the incubator mechanic). In addition I also like Harbinger - it's the only way to earn annuls, and it also consistently gives useful currency instead of vendor trash items.

A honorable mention is mercenaries - they're the only reason I currently have 2 divs.

I understand that it might not be the best league mechanic for juicing and earning multiple div/hr, however I do have fun with these mechanics.
Last bumped on Sep 12, 2025, 1:26:36 PM
You should try them all (give them a real chance unlike what you did with Delve). Keep in mind it takes a while to get good at this game. Anyway for newer players I always think that Ritual is great to learn what things are worth and Expedition for that and for Rog which will help you learn how to craft.

If you want to know what I consider the best for me currently it is Ritual, Blight, Delirium and Alva - all on the left side of the Atlas Passive Tree. You need a good strong fast build to run these well but it is easy, profitable and it also generates good gold in addition to the goodies. Ultimatum is also very good currently but it is rippy so I would pass as a newer player.
Last edited by MrWonderful99#4612 on Sep 1, 2025, 10:18:07 PM
I like a fully-juiced Blight. With the right Atlas passives, the rewards can be multifarious and generous. If, for some reason, I can't win the encounter, salvaged rewards (based on towers built and improved) can still be pretty amazing. =^[.]^=

ETA: I also like having Einhar in my maps. I can reliably get him about 80% of the time without chasing the Atlas passives on the north of the tree, and he is a bit like a good Merc, himself, what with his aura, and the Mighty Hunter passive which makes him remain after his mission is done, and gives him buffs against unique monsters. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
Last edited by Raycheetah#7060 on Sep 2, 2025, 1:04:24 AM
Blight is fun in the current state cause there's nothing more fun than getting the instant gratification of crashing the games fps down the drain due to a single boss lane in fully juiced t17 maps :) Always the best outcome to play the game of getting the fps as lot as possible.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Sep 2, 2025, 3:21:13 AM
I try lots of mechanics/strats every league but I tend to gravitate to some of them every time. This league my favorite mechanics/strats were:

- Speedy delirium mirrors: Rush to 6 rewards, kill boss for 7th reward. All loot drops on top of the boss. Maps take less than 60 seconds.
- Risky Twist of Fate conquerers: Conquerer guardians with up to 15 map mods + invitation because it drops lots of Tinks.
- Scouting report beast hunting.
- Safehouse rushing, don't plan just click.

These strategies all have one thing in common. They're competative with all the heavy juice strats and T17s despite being played in regular T16s.
I used to do Expedition, Harvest and Essences all the time.

I don't really like Legion and Delirium. The problem with Delirium is simply that it looks ugly and the stupid voice. Doesn't really matter for me how much loot it gives. Me no like.

Nowadays, I mostly like atlas strategies that do not includ league mechanics and just go for shrines, maps and %. Kalguur is not to bad, kind of free, a lost shipment to pick up every once in a while and some juice from Bismuth Ore or Additional Monster spawners. Also, i learned to like farming Beasts(i wonder why that is, lol)
Recombinator, delve, harvest
You thing I khare, but I realy dond.
The ones that have relatively deterministic (not horribly random) rewards, don't require a mountain of scarab inputs, and don't make my PC sound like a jet fighter taking off.

So I guess that would just be harvest then.

I don't count stuff like shrine nodes (domination) because I include that in most/all of my strats.
Last edited by mnieradko#6070 on Sep 2, 2025, 12:56:23 PM
fun/rewards depends. like delve can be kgood reward for exp or fun leveling up xD personally don't like to to gain wealth tbh.

heist i mean it's fun and decent it;s just too bothersome for me.

i normally just alch and go maps with a strat i dig. the strat it depends on the build and depends on the league ig. breach is nice for exp and random loot. ritual gives a lot of random shit which is fun too do but takes time. ultimatum is boring as fuck and needs tuned cause even when u opted in for more change to get.... u still don't get it most of the times which is dumb ass shit.

abyss is only good with that one tech i guess and even then it's not the best.
alva tech is just gonna rape ur system which isn't fun or good lmao xD


so i would say my favs are breach and ritual tbh xD or breach with legion ig xD
3.26 when?
Don't abandon us. don't turn your backs on the ones loving poe.
Personally, I’ve always enjoyed Delve the most. There’s just something really satisfying about pushing deeper and deeper while balancing light management and dealing with the scaling difficulty. It feels like you’re on this endless adventure where every node can surprise you with loot or challenges. Plus, it breaks up the usual mapping loop and gives a different kind of progression that I think stays fresh even late in a league.

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