The minimap is unusable and needs an overhaul
This is going to sound harsh but I think it has to be said.
For reference, I have mine set fully zoomed out 1. It looks beyond dated. Crude, aesthetically abhorrent, and infuriating to use. 2. All the elements (icons, etc.) in it are so minuscule and tiny might as well not be there at all. On console, it's literally impossible to make sense what the artist drew there, no matter the distance. 3. Location names.... Are you guys trolling or what? 😂 No comment, I can't even read them in the checkpoints map. 4. Player marker. It looks 25 years old because it was taken directly from Diablo 2. It's way too tiny(essentially a dot) and it doesn't even show direction. Why? Do you guys hate nice things? 5. The transparency element that hosts the minimap is a flat square 😑 Would a nicer transparency or gradient or anything really be too much to ask from the UI designer that clearly NEVER uses the minimap? I spent lots of hours looking at this area because thats how I play the game. Why does it NEED to look so bad? Why does it NEED to be so maddening to use? Does GGG hate nice things to look at? Does visual clarity exist as a concept within the team? I do feel better putting this out there. And if by any chance the UI guy sees this, I hope your OS gets stuck in full black/white mode at 500% zoom-in so you suffer along the rest of us. Last bumped on Sep 1, 2025, 11:10:20 AM
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