Yama the white

Well, I just died to this boss in HC which is fine, got really far with my first char this league so I'm OK with it. Honestly all the bosses felt easy, and many need a boost on this new patch because I breezed until this point with no real challenge.

That being said... the special attack of this boss and mechanic makes no sense whatsoever, feeling like the old obvious cheap one shot "gotcha" design. I saw some posts after on how to counter and yeah ok you need to run away to the opposite side of the other copies and hope to evade the blast, but this is the kind of design that's just cheap and a little frustating, maybe add another visual Q or make it more obvious a blast is coming and there is a mechanic happening there that expects you to run away - the way this is setup is too fast for the players to interpret what's going on.









Last bumped on Sep 8, 2025, 6:13:56 PM
Yes. I'm not even on HC and half of the time I can't even see which one is the good one and which ones are the bad one. The first time it pops you can kinda make out green vs red but after that it's a mess. I don't mind a challenge but I can't figure out what queues we're supposed to recognize and it ends up being 'luck' most of the time.

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