Sprint bug when using mouse to move on 32:9 ultrawide

When trying to change direction for sprinting the center is offset to the left by an amount which seems equal to the black bar added to force 21:9 format. Seems like it's basing direction on distance from left side, and not taking the black bar into account.
Last bumped on Jun 2, 2026, 6:00:41 AM
i believe i am also having this issue i have been looking through the forums for the last 30 mins to see if anyone else was experiencing this, it is making sprint almost unplayable on one half of my screen. on a positive note it works fine on the other half of my screen.... i hope we can get a hotfix soon to fix this! Thanks
Same issue here, using the Samsung G9, feels really bad, hoping for a fix soon.
I have also the same issue and confirm 32:9 "theoretical center" (= position of the character) is much more on the left side than on the center and it completely breaks sprint feature.

Monitor: Samsung Odyssey G9
Resolution: 5120x1440
Last edited by Sitja#4015 on Aug 31, 2025, 8:00:01 AM
Same here on G9
pretty annoying.
sprint méchanics unusable atm.
Same issue here. Sprint completely unusable on ultrawide.
Had the same issue. Try to set the game resolution to 3440x1440. Since the image is cropped to 21:9 anyways you loose nothing, however this seems to fix that bug.
Just wanted to confirm the same issue directional box seems to be alligned to the left side of the screeen making sprint extremely difficult to use properly.
same issue here 5120x1440
Same issue on 5120x1440. Sprint becomes unusable with click to move on 5120x1440 whilst being harder to control on WASD. Can also confirm that the "center" point to steer the character is stuck on the left half of the screen.

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