Multiplayer Release outside of Bosses

Please let us release outside of boss fights. Sitting around for 10 mins waiting for your party to kill stuff and then come raise; when nothing is happening, is so unbelievably boring
Last bumped on Sep 8, 2025, 6:46:03 AM
I'm going to bump this:
Been playing with my partner and we BOTH are very frustrated if one of us gets sniped in a non-boss situation (like on an abyss rift or just in the world not paying attention), having to wait for the other player to get an opening to revive or them to die can take a while. Like... he's playing a tankier build with less dps, so some mobs take a while to die. My little glass cannon should be able to get back up and help. Even if it's a timer, like 30 second is WAY MORE than penalty enough. Leaving us unable to do anything is terrible. Let me release to the checkpoint and have to run back, that's fine. But the current method is horrible.

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