Keybinds Inputs - allow 2 sets of configuration
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Suggestion to POE2 GGG to create 2 sets of keybinds inputs, allows QoL ease of customisation between mouse (buttons), keyboard and controllers.
Hope to see double inputs allowed to run concurrently. An example would be to allow WASD playability with mouse for movement function, in and out of combat (fights). Another example would be ease of UI navigation to ease fatigue of large hands movement across keyboard, if mouse button can be mapped to 2 functions - one for gameplay, second bind for UI navigate. Last bumped on Dec 12, 2025, 2:51:29 AM
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+1 upvote, clearly a QOL improvement for a subset of arpg gamers out here.
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