Disenchanting/Dust situation

Dear GGG,

please rework the disenchanting mechanic somehow, it is just absurd.
Disenchanting anything below T1 uniques is totally useless.

I just had a lucky drop of three 6-link rares, all Ilvl 85, a thicket bow, a zodiac leather and a glorious plate - I added 20% quality, rolled chaos orbs till I hit 6 modifiers and tadaaa - they give 1950, 14005 and 4575 dust.

I farmed a bunch of shaper/elder guardians, conquerors and synthesis bosses and their invitations (to buy a mageblood).
All those influenced rares and generally any rares are totally useless for disenchanting and are just a massive waste of gold.

You are better off with buying a damn T0 unique to get 2mil dust in ~7 minutes instead of disenchainting like 20.000 rare items to get the same amount of dust, which takes an eternity and is a colossal gold sink.

This is just ridiculous.
Please boost the dust value of rares and influenced items... or cut down T0 to 200k instead of 2mil or something, bring those values closer together in some way.

Sorry for the rant ;)

Last bumped on Jul 18, 2025, 11:24:18 PM

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