Arc skill needs a major looking at

People with similar gear doing 100x the damage with other skills. It's become glaringly obvious arc just doesnt work endgame any more. Arc really needs a look at. Nothing scales with it. Even chain boosting gems are a net dps loss regardless of situation.

Please adjust arc with a new or better scaling mechanis.

My suggestion:

Remove the +1 chain from quality and give it baseline
25% more damage with hits and ailments for each remaining chain (up from 15%)
(NEW)Quality improves 0-40% critical strike multiplier per remaining chain



Last bumped on Jul 14, 2025, 3:41:34 AM
your arc build is built really badly tbh, if you need inspiration go to poe ninja, they are doing triple your dmg
How helpful. None of those are elemental witch, they all play the same two classes / builds which is not what I want to play.

You can argue all skills are balanced because there is a singular build that could make them work, but then why bother with balance in the first place?


The fact still is, arc is shit on its own and that needs to be changed.
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How helpful. None of those are elemental witch, they all play the same two classes / builds which is not what I want to play.

You can argue all skills are balanced because there is a singular build that could make them work, but then why bother with balance in the first place?


The fact still is, arc is shit on its own and that needs to be changed.



58% of arc users are elementalist, are you looking in standard? check mercenaries league. i didn't say all skills are balanced either, so idk where you got that from lmao. arc does giga dmg if you build it properly, you're in std and have access to insane gear
Last edited by Rextec#4521 on Jul 13, 2025, 5:02:18 PM
The top one does 44m dmg, the others 14m dmg (which is roughly same as my build if I switch IQ gem for dmg one). That's still very low dmg compared to other builds. It just doesn't seem possible to get arc to hundreds of millions or even billions of dps.


All I'm asking for is for it to scale a bit more with it's inherit mechanic (chain) which it fails to do.

Last edited by GuillimanT#7065 on Jul 13, 2025, 9:59:59 PM
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The top one does 44m dmg, the others 14m dmg (which is roughly same as my build if I switch IQ gem for dmg one). That's still very low dmg compared to other builds. It just doesn't seem possible to get arc to hundreds of millions or even billions of dps.

14m is low dmg? :D
my minion light golems build - 97 lvl, with almost top gear, have 2.5m dmg. And even with it i am able to kill Maven and Uber Elder, and have no problem on regular alch t16. All my other 3 builds also have around 2m dmg.
Last edited by felix0808#2550 on Jul 13, 2025, 10:36:47 PM
im actually surprised that arc users arent 10000% dominated by hierophants. I, myself am doing really weird arc build which focuses on maxing chains for fun, currently it has 19 chains on a dead eye ascendancy. I may need to inspect more what people have done with non archmage arc builds.
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People with similar gear doing 100x the damage with other skills. It's become glaringly obvious arc just doesnt work endgame any more. Arc really needs a look at. Nothing scales with it. Even chain boosting gems are a net dps loss regardless of situation.

Please adjust arc with a new or better scaling mechanis.

My suggestion:

Remove the +1 chain from quality and give it baseline
25% more damage with hits and ailments for each remaining chain (up from 15%)
(NEW)Quality improves 0-40% critical strike multiplier per remaining chain





ninja numbers are kinda bad, esp for lightning skills, due to mercs not being counted. ignoring all other things, mere Perquil's amulet is a colossal dmg boost for non-archmage Arc

then there is the problem with your suggestions: they are BONKERS

the crit multi per remaining chain is ridiculous if you do the math. 40% per chain? there are how many remaining chains on lvl 25 Arc? 10? so easy 400% crit multi. and then you add Ashes and that 400 turns into 1000% crit multi. like what?

that wont happen ever. mostly because it is not needed. Arc is strong on its own, can/should be stacked with other lightning-based lingering boosts (Galvanic Field/Orb of Storms) or trivialised with Archmage

given that maths on spells is rather easy, GGG did a very solid numbers review and most spells are very, very close to each other in terms of damage. all outliers we had in recent years were due to application method bypassing casting limits (ice nova of frosbolts) not the numbers themselves

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