Hidden algorithms bugs

First of all it's very agressive towards maps with bonus experience. Even if it has +6% bonus it immediately tries to compensate it by rigged one-shots. And it triggers at the same experience levels. In my case it's 10% 47% and 97%.

Item desired modifiers prediction algorithm badly recognises two weapon set builds.
If first specialization doesn't have enough attributes for second weapon it's tries to offer "Less attribute requirements" modifier. That's really not needed. The same with other modifiers and two weapon sets.

The same unique items drops too often because it doesn't learn on mistakes.

It considers "Spear field" skill as short range melee attack and selects improper enemies agains it.

Pls, fix your sh*t.
Last bumped on Jul 11, 2025, 8:13:59 PM

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