Bingo: Look at feet edition! Some ground threats need better tels [feedback] [bingo card]

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tl;dr: some (cultist chaos pop, vile hag circle pop, fat lady curse pop) ground threats need to be telegraphed better. Would be nice to have a bit more time and more visibility. DO NOT nerf the damage on these!

Problem: I look at my characters feet way too much, hell if I get cultists + fat ladies i'm developing a feet fetish! The Shroom-Cultivator growths are well telegraphed and have lots of time to manege them, aforementioned don't provide this luxury.

When I see these mobs, i wait till they use their ability, but often I don't see them, as they can hide behind rocks/trees, forcing me to look at my feet just in case. Then those circles can be obstructed by grass, trees and other ground effects.

The time is also brutal, if fat lady or vile hag catch me mid roll, i'm cooked. And using rake is just risk to end up on top of one of those, making the skill almost unusable in narrow passages.

To add to this, the new cursed map adds massive ground clutter, not even talking about magnitudes, but playing a multi cursed map is beyond silly now. You also changed the cold shrine buffs to surround character in very dense VFX, masking a lot of area around the PC, making real threats even harder to see.

I can imagine big chunk of the complaints about 'rng one-shots' come from the fact that people don't look at their feet, and I don't blame them It's not a very fun way to play the game. Well unless you play the witch, hmmm she must have very sexy feet...
Last bumped on Jul 6, 2025, 3:40:10 PM

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