Suggestion for new Transfigured Gems
Convocation of Cleansing
Removes all negative status effects from minions and heals them x% of their maximum health for each effect removed. The idea here is to have a way to instantly heal and cleanse your minions without taking them out of the fight like regular convocation does. Summon Skeletons of the Void Summons a singular, slow-moving skeleton warrior that absorbs nearby corpses and allies when they die. Each absorption grants the skeleton more attack/movement speed and health. At the end of its duration the skeleton transforms into a black hole, sucking in nearby non-unique enemies and dealing huge aoe damage based on the number of units absorbed. The idea is to have expendable minions such as SRS and phantoms greatly buff a single unit on your team without sacrificing your entire team like the Reaper would. Summon Raging Spirit of Arcane Summons a stationary arcane skull that fires random elemental projectiles at enemies. Fire projectiles cause an explosion around the point of impact. Lightning projectiles chain between up to x target. Cold projectiles spawn chilled ground around the target. Each projectiles has a chance to apply its respective elemental ailment. At the end of the skull's duration it charges towards the enemy and explodes dealing 33% of its maximum health as elemental damage. Similar to how skeleton warriors can be altered into a ranged variant it would be nice to see SRS having the same level of variability. Last bumped on Jul 5, 2025, 6:33:39 AM
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