Why in POE1 game prefer pick up loot over attack?
I play a lot in POE2. In settings we have toggle: prefer attack or pick up when press A button (Xbox). Now i try play in POE1 and this is terrible. Game always force to pick up loot over skill use/attack bind to A button. When mob stand on loot, you cant attack - you musy pick up loot. But of you have full backpack - loot just jump up and down (cuz you dont have space) - i must use attack binded to another button, to save my self or run away from loot, to kill mob.
This is normal or some kind bug? Last bumped on Jul 5, 2025, 5:18:10 AM
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It's a new change in PoE1. Some people hate it. Some people love it. Most people seem to be indifferent.
Two things I might suggest: 1) Having played both ways, I recommend not binding a skill to the "interact" button in PoE1 (this is X on PS, I think maybe A on XBox?). I find the game is just better when you have a dedicated interact button. Especially because most leagues end up with at least one bug that stems from having a skill on X (or sometimes only specific skills on X... Convocation used to cause all sorts of problems when on X.) 2) If this is a big/frequent problem for you, then your loot filter is probably not as strict as it should be. The only times the ground should be absolutely covered in loot is during certain highly juiced endgame strategies. And, even in those, the loot explosion is usually after the monsters are dead. You can customize a filter to your liking using the Filterblade website, or, on PoE1, you can use the built-in Neversink filters. I recommend starting out on Semi-strict when you're a brand new player early in the campaign, then moving to Strict by the time you reach maps. By the time you're in red maps, you want to be on Very Strict. Now, personally, there are some things in Neversink's base filter that I don't agree with, so I customize my own using his website (Filterblade), starting with his filter as a base and making the changes I want. You could also copy or follow someone else's filter. A lot of PoE streamers (both 1 and 2) make their own filters, which you can "follow" on this website, or copy and customize. (I haven't played PoE2 in a while, it's possible they've added built-in filters to that as well since the last time I played). | |
Thx. Now i get it.
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