Poe2: Work on the Lore

The game is fun to play, but the lore could be a lot more developed:

- Redo the official cinematic, it is nowhere near Diablo 4's cinematics. I feel like PoE2 can afford to be more bloody and gory than D4. PoE2's audience is certainly more mature than D4's.
- The Beast is not scary at all for what it's supposed to be, it actually looks like a giant cute octopus.
- The game’s story dialogues should be more dynamic, with actions. Right now, it's pretty slow.
- Add more ambushes. For example, in the Black Chamber, make those hanging bodies come to life and attack the player. Also, have creatures randomly pop out of these alien-like black jars.

To conclude, just give an identity to your game. I feel like its lore is nowhere near Diablo 4's. That said, I can play the game for hours, and the fact that dying and losing XP doesn’t make me feel bad means you're certainly doing something right.
Last bumped on Jul 3, 2025, 11:37:22 PM
...it involves time travel to get to the so called 'end game', this will never ever lead to a consistent story in any kind of game (or movie, or book).

I felt a little bit of horror element during act 1. In act 2 I was not so sure anymore, who is the evil faction... considering the mad caravan of the desert boss babe. The 'lore' is complete over-the-top trash and cannot be saved.
I wonder what Bugablo IV has to do with anything here... This is an actual game. Bugablo is a cash grab bs. Top hardcore player in both games. Not some random noob opinion. Have in mind.
HC SSF. What else? Ruthless when?
Last edited by vestolevs#5239 on Jul 3, 2025, 11:37:58 PM

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