Incarnation of Dread: Immunity Phase... ...not POE. <3

I play ARPGs to fight monsters. Not do puzzle games. POE is not a puzzle game (unless we are talking about gearing/build-planning). This is the same problem as the Maven memory game, or the Sirus balls. I hope the immunity phase in Incarnation of Dread will just be removed. This is not about it being a bullet hell. Bullet hell is fun---but it should come from monsters you can kill. (E.x., Uber Elder.) Games should be interactable. A boss fight like this penalizes builds that don't have the regen and makes the fight really easy on regen builds.

Anyway, the above is objective. I will say that subjectively, the pinnacle fight was just not fun for me. I could use more colorful terms about it being a negative experience but I'd get moderated. This is not about me being able to complete the fight: I haven't failed even one of them.

I know that over the years my feedback has been given by many others: we don't want to fight the environment, we want to fight the monsters. I know that this feedback has fallen on deaf ears. I hope that will change. <3
Last edited by Tesrali#1596 on Jul 2, 2025, 9:40:11 AM
Last bumped on Jul 2, 2025, 9:04:08 AM

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