QOL improvements this League have been good.

A lot of small thing other the big one being the pause functionality. It all adds up. Things like strong box mouse over and highlighting currency usability on item targets, the inventory on the map device. During the preview I though some of these were not a big deal, but as a whole they are making things easier to interact with. Tinctures on flask tab and splinters dropped at feet has been some other good ones. More that I haven't mentioned.

I'm not using the pause much, but it is good to have it available and has been a particularly good improvement for interacting with the betrayal investigating board during combat. I think it could extend to a few other interactions as well. Such as reflecting mist. Not sure how it works for nameless seer, but maybe that too if it doesn't already.

Hopefully these good improvement continue in the future. There's still stack of things that can be done that I see people suggesting for long term mechanics and this league. Something I have suggested to get patched in this league is indication of available weapon types on the mercenaries character sheet. Another one I have heard for an ongoing mechanic is some improvements to interacting with Kirac using report, and how they are stored in stash. Also improving indicators on minions regarding resistances and debuffs. The one I hear most on the gameplay section is beast storage. I don't interact with this much, but sounds like it is frustrating for many people. I assume it is not a simple thing to fix, but maybe something that can get some QOL features later.
Last bumped on Jul 1, 2025, 11:47:17 PM

Report Forum Post

Report Account:

Report Type

Additional Info