[ Suggestion ] New Beastiary QoL improvement suggestion
Please find a way to streamline Beast capturing, as of right now.
Glasscannon builds cannot comfortably farm beasts due to dying before they get captured. Current beast capture scenario - Beast Hp reaches 0, player needs to be nearby beasts to have einhar capture beast. Suggestion - Beast hp reaches 0, Einhar instantly shows up without player being nearby and captures beast - yellow beasts goes straight to menagerie while red beast is dropped as currency like what you do with the Beastiary orb. Please make Red beasts die and become currency while the yellow beasts goes straight to the menagerie, like how artifacts work with Expedition. doing it this way would make Beastiary a very nice mechanic for Glasscannons and tanky players alike. tho this is mostly just a skill issue on my end, I would very much appreciate this thank you! It doesnt matter how long this takes, please make it happen. I sell challenges - https://www.pathofexile.com/forum/view-thread/3512640 Last edited by ChaosOrbs20StacksYay#5921 on Jul 1, 2025, 5:29:42 PM Last bumped on Jul 1, 2025, 5:21:22 PM
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