Please change the Itemized Ritual Corpses

This isn't going to be well written for I am rather livid at the moment, but here it goes:

I understand the why for itemized ritual corpses not being desecratable. However I just lost all of my itemized spectres while fixing my gear in my hideout, a place where itemized spectres supposedly shouldn't despawn just to avoid this issue if they die, because I literally got disconnected from the game due to the recent DDOS attacks during Mercenaries league in my hideout.
Please change the ritual corpse spectres so I can somehow remake them if I lose them for whatever reason because I do not want to get functionally taxed for playing a particular build because the servers are potentially taking a shite. I shouldn't have to worry about this kind of thing. Like as a player I can empathize with you guys are fixing the DDOSing issues as best you can, no problem, but it is not fair on me that I was basically wrecked by a situation that shouldn't even be a possibility to begin with but it somehow is possible.

Please and thank you.
Last bumped on Jul 4, 2025, 2:52:53 AM
I'd go a step further: I do NOT understand why itemized corpses can't be desecrateable.

For the time it takes to get a specific corpse out of the entire menagerie of possible corpses, and the amount of time it even takes just to find ONE corpse, AND the likelihood that they will die to something stupid out of your control.....they should be resummonable.

The corpses would still be valuable as trade commodities, and the corpses wouldn't functionally change at all. Just pure QoL.
Starting anew....with PoE 2
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AND the likelihood that they will die to something stupid out of your control


I want to focus on this part specifically, because I agree with this. There's so many ways things can go wrong and you suddenly wind up with a dead minion you paid currency to obtain. Map has rippy mods, yellow mob has rippy mods, that same mob also has 6+ essences stacked on it and is shotgunning your spectres with radial AoE projectiles. Hell, even the game lagging and you couldn't use convocation due to it really makes the experience feel terrible.

Animate Guardian no longer loses items on death, and thank goodness for that, but why aren't we extending this same preservation to spectres?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
The other thing to mention is that all OTHER builds don't lose their "items" on death. Why should minion builds suffer a loss of what is an essential part of the build, perhaps permanently?

What if melee builds randomly lose their body armour? What if skill gems were "lost" every now and then? That's what its like to lose a high value specter, and previously the AG.

It just....doesn't make sense. They already nerfed minions so much that they are no longer the kings of the game. They actually REQUIRE all those supplementary minions and things to even function sometimes. Its simply unfair that they are also permanently destroyed.
Starting anew....with PoE 2
I have to agree with the posts here. I don't know what Cloud Provider they're using or what admins are running the infrastructure, but this is beyond annoying.

+1 OP
"Are you still sane, Exile?"
thats the reason i barely play summoners now

summoners pretty much HAVE to use spectres because if not for damage then for utility. there are great regular damage spectres, but itemisable spectres make for very, very good utility spectres you just can slap on any summoner for the price of 3-4socketes.

thus in pretty much every build you at some point have to at least consider using itemised spectres - and then the dreadful experience begins. any gear change, any 'low on attributes' - it is a nightmare of hideout dance and tense moments

itemised spectres were to be a solution to that. making them permanent and controllable. i do not think it works as expected.

while they allow for spectres 'better' than regular ones and this way makes them much harder to abuse it also makes them dreadful to use

mercenary UI shows that they have the know-how. just make it a slottable item.

it is removed on minion death, it stays on minion despawn (gear swap) and if has to be that way - on minion switch. im fine with them being one-use in combat, fine. but losing expensive and irritating to buy spectres to a gear swap should not be a thing ever

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