Eagon Memories - Towers in PoE1
Give us our agency back and stop doing this tower-esque nonsense where we have to run maps until we randomly proc an affect to fully juice a mechanic.
PoE2's endgame is the worst version of PoE I've ever experienced and I don't know why you are bringing elements of it back into PoE1. Last bumped on Jun 29, 2025, 11:38:01 AM
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I don't understand what you're talking about. Are you equating Eagon's memory mechanic as something akin to PoE2 towers?
If you are, I'm afraid that PoE1's memories preceded that mechanic by almost three years. https://www.poewiki.net/wiki/Atlas_memory PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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and you can - albeit for a price - run any 'eagoned' map you want - you can buy 50 of these (for a lots of money, sure - but you CAN) and run only eagoned Dunes or whatever floats your boat
the 'zana memory lanes' are kinda optional and if you are just after juice and stuff - you can just run itemised maps ignoring the memories completely |
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