Gold consumption in Kingsmarch.
Can we tone it down a bit? It currently seems so high that I dont even want to bother with it.
Last bumped on Jun 29, 2025, 12:34:44 PM
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My mappers, in one map device, are taking 25k/h.
I get anywhere from 10k-30k from one map. One map takes me anywhere from 2minutes to 10 minutes depending on the layout and juice. So essentially I get an average of 120k/h casually and indirectly farming. If I were to focus on gold farm I could increase that. If I ran more memory maps I could massively increase that. I think considering they gave us a completed Kingsmarch, it's only logical that you should be in charge of managing it. By that I mean allocating where the Tier 5 usage goes, and where the tier 1-3 usage goes. Do you need farming or mining? Is disenchanting worth your while? Would you prefer mapping? So you focus on one or more elements for shipping? All of this is done passively too, so you can earn your gold. I don't think it's too unfair right now and makes you have to make choices. If we had too much gold, everyone could just run a full Kingsmarch on loop without doing anything and play the slot machine without doing anything. That would be a negative for everyone, no more so than the players in trade. |
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