Cut max mob desnsity in half and buff the base rate

It's past time you took this readjustment step. It is evident the engine can't handle half the stuff you make us capable of doing, like even blight on a normal map, much less Blight Ravaged. Cut max mob density and adjust baserate drops for the lower monster count per map/mechanic. Problem solved. It is really disheartening how much went into PoE2 while the engine for PoE1 is falling apart.
Last bumped on Jun 28, 2025, 2:30:01 PM
yesterday it was really funny to chain pop entire blight lanes with profane bloom, game freezes for 8 seconds and then you pray that it unfreezes into the game and not log in screen :D. So yeah, not all builds can do it i guess, which is a shame. I guess some ground degen builds would do there really nicely. Some towers are tabu as well.
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Moregaze#2933 wrote:
It's past time you took this readjustment step. It is evident the engine can't handle half the stuff you make us capable of doing, like even blight on a normal map, much less Blight Ravaged. Cut max mob density and adjust baserate drops for the lower monster count per map/mechanic. Problem solved. It is really disheartening how much went into PoE2 while the engine for PoE1 is falling apart.


I have a map open right now where if I get within two screens of the blight encounter the game just hard crashes to login. So much fun, I tell you what.

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