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Propose change to expedition monsters

Expedition Monsters are BS, please tune them down:
The shield monsters have 100% block chance unless you get to melee range, but once you go to melee range, there are sword and the hammer swinging monsters that deal high damage and stagger you. Also the ground caster that can cast from 2 offscreen away makes buff maps even more deadly.

A map with increased enemies damage/critical damage, and remnants like increased damage or lowering elemental resistances would mean one shot. These are normal monsters not bosses.
Last bumped on Jun 27, 2025, 10:36:20 PM
Oh! The ones with the shield could be a nightmare for the fighter classes for sure. What I do not like in the expedition monsters are the crossbowmen... Man, these revived members of the order of the sun are !@#$ing crazy with their range. When they are multiple, they are a complete nightmare no matter what class/ascendancy you are...
HC SSF. What else? Ruthless when?

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