Why Change Heist Nodes for Ore Deposit Nodes

the removed heist nodes wer ESSENTIAL for farming contracts you could target farm certain contracts but because those nodes are removed its all random you could get 10 normal contracts and get 0 deceptions

now you cannot realistically target farm those deceptions anymore if your a heist only player and you have no other choice but to interact with other players and buy it off them.

i think thats a bad change
Last bumped on Jun 28, 2025, 7:52:07 AM
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the removed heist nodes wer ESSENTIAL for farming contracts you could target farm certain contracts but because those nodes are removed its all random you could get 10 normal contracts and get 0 deceptions

now you cannot realistically target farm those deceptions anymore if your a heist only player and you have no other choice but to interact with other players and buy it off them.

i think thats a bad change

Of course it's a bad change, it's a heist change after all. They also made it so blocking other content no longer adds to smuggler's cache chance. Amazing. Isn't heist literally the only content in the game now that you can't force via a proper atlas tree? Except maybe sanctum, but if you like sanctum you should probably just go play PoE2 instead. Also, the lack of any heist scarabs is obnoxious.
yea but sanctum u just buy the tome and u run there is no inbetween with tomes its all the same so thats not a valid comparison while if you run heist you (only run deception) which is now random to get you can get guaranteed smugglers so thats no problem but we want to target farm specific normal contracts otherwise we waste alot of time before we can go on blueprints and buying it off people is rough rn while buying tomes is free real estate

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