AOE dissapointing behaviour

I have recently got to know a fun thing called Titan AOE slams. Personally since this league started I never had more fun than whole screen smashing Titan. I used it with a spear, with a staff and with hammer. I really love Thunderous leap effect and with a Fork you get tons of crit to play with.

Now where is the issue. Walls. Yes you have an underground shockwave with huge spikes that spans your whole screen but anything that is not direct line of sight does not get hit. I might understand that Vaal temples are so advanced to have eartquake/shockwave dampeners in their walls, but what about a rock on a piece of land, you fall into it and anything beyond it does not get hit.

Interestingly enough, I also played Invoker, and charged staff, that is a Wave flying from the staff, does not get blocked by walls and can hit beyond it. I guess invokers are cool like that and can break reality boundry and hit beyond a Titan perception...

Anyway, can we get AOE slams fixed ? You either allow it to hit, or make the slam actually stop at a wall, bounce or resonate and amplify itself.

Another fun thing, monsters AOE actually hit you beyond the walls, are they omnipotent gods?

Last bumped on Jun 21, 2025, 12:17:09 AM

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