[Xbox] 3.26.0c Hotfix 3-4

3.26.0c Hotfix 3


  • Allied Mercenaries now take 80% less damage from Damage over Time effects.


3.26.0c Hotfix 4


  • Mercenaries now have the same Damage Reduction as with release when at Level 83 and 84, and higher Damage Reduction at the vast majority of levels.
  • Overall we've put Mercenaries back to the position where they have equal, or better Damage Reduction at almost all levels, notably in Early-game where they are significantly more durable, especially from level 40+.

In Endgame, they had a level threshold where their Damage Reduction doubled, this caused an issue where Mercenaries within that threshold felt immortal (up to a point) whereas Mercenaries one below that threshold were dying constantly. We've smoothened this progression so that each level of Mercenary matters more, this has resulted in a few levels where they are taking more damage but not a significant amount.

This is all on top of the change to make them even more resilient to Damage over Time.
Last bumped on Jun 19, 2025, 5:08:46 PM
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