Network spikes in POE1 and POE2 make the game unplayable
This has been around since poe1, with many people writing about it but it doesn't seem like anything is being done to fix it. Basically theres network spikes when moving and performing actions (from 40-50ms to 100-120ms), which make the game unplayable in late game, this has been the case to me in poe1 but it was not as bad as poe2, in the latter i managed o reach endgame before it completely crumbled, couldn't even be bothered to try playing the game anymore. If there is some sort of fix that can be done on my end I'd love to get the info on that.
I will attach a steam thread of people talking about this issue. POE2: https://steamcommunity.com/app/2694490/discussions/0/594008672803326462/?ctp=2 Last bumped on Jun 18, 2025, 5:27:42 PM
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"ddos attack day 1 no problem day 2 no problem after day 3 is F up |
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So im not the only one then.. Walking at 14ms then spiking to 500ms for a milisecond then up and down.
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ya id start at like 30ms in town, then when i go somewhere to kill mobs i just spike to 500+ then back to 30 constantly. switching gateways doesnt do anything, id still spike. this is the only league i started experiencing this
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getting servers from Antarctica since Delirium league x_x
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well hello there
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So do you guys think its something on our end? Internet or some sort of cpu, gpu or whatever incompatibility with games coding ?
Last edited by Nedockis#4677 on Jun 18, 2025, 5:28:36 PM
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