An Idea to make leveling alts and campaign more bearable and rewarding
The idea is to prolong people's playtime between the staggered league/expansion launches, right?
Has anyone had the idea of allowing the campaign to be under the juicing of the Atlas Tree? (Basically applying the Atlas Tree to effect the campaign.) Obviously this would not be AS rewarding as mapping, BUT, it could make leveling alts and the tediousness of repeating the campaign more bearable and pleasant. I really do not see a downside to this idea. Campaign would not be too powerful due to not being able to juice through the map device and scarabs, BUT, it would allow for additional content/strongboxes/etc. Last bumped on Jun 18, 2025, 5:48:14 AM
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all that would lead to is more time in the campaign, the only real solution is after you complete act 10 on 1 character you can freely create lvl 65-70 character of your choosing, obviously each new league you would have to reach act 10 again
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" No, it would lead to a CHOICE. You can still twink your way through the campaign. But this would allow for people to choose a slower pace due to upping rewards in the campaign after the atlas tree is filled out. |
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A nice thing for the campaign QoL and it was talked about before would be if after you beat Kitava, all of your alts have all of the waypoints you had with ur main/1st char who beat Kitava transferred.
You wouldn't need to run around areas doing annoying quests/opening areas to progress. Your milestone in progressing to a different act could be killing the boss of the act. You could even go at level 1 to act 1 boss. Of course you most likely won't, but hey, you've got a WP. You would have all of the areas open, you could level up in any area you want and go kill the act boss when ready. Definitely less tedious and would save up some time. New mute system is terrible - no trade...
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