Avatar of the Wilds

Avatar of the Wild Was wondering if it was intended for it to not work with something like the new Spectral Throw of Trarthus despite the fact it is a trap, things like the ignite node from elementalist work with it despite the entity being the trap that uses the skill, even Oath of Spring works, and i think the wording is a huge part, itd not necessarily break my build but it also means the skill specifically doesnt really work anywhere aside from the most generic Ascendancies like elementalist, inquisitor probably, saboteur which doesnt benefit the skill pretty much at all and maybe slayer/zerker, was wondering if the tags or requirements to proc it could be changed for builds to enable more build options, not sure if this is the place for this kind of post and would like some kind of Dev input//confirmation
Last bumped on Jun 18, 2025, 5:36:59 PM
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Gain 1 Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy...
Whoever meets the condition get the buff/charge/life/etc. Stats that grant something on condition always worked like that. The issue here is not that a trap isn't considered "you".

Proxies won't benefit from Unbound Fury, you want them on yourself, so you the one who must apply the ailment.
Thats kind of unfortunate really since the new Spectral Throw is fun to play, but imho severely lacks versatility in ascendancy options, id even be fine if it was changed to work but at half effectiveness, its funny really, what ST traps solves for ST for qol, is what ST solves for ST Traps for functionality

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