Game freeze and spinning GGG cogs appear and I get back in game or back to main screen
System:
So very often the game will freeze and I will see the spinning cogs and keep playing or get booted to main login screen. It has never happened before this league nor am I experiencing lagg before it happens or anything unusual. There is info in my logs made by poe: 2025/06/17 14:32:41 390769421 847c33ad [CRIT Client 12960] [D3D12] Device Removed. Reason: 0x887a0006 2025/06/17 14:32:41 390769421 4de16de4 [INFO Client 12960] [RENDER] Restarting device 2025/06/17 14:32:41 390769421 a0d81d7 [INFO Client 12960] [RENDER] Stopping device 2025/06/17 14:32:41 390769421 577e699a [DEBUG Client 12960] [WINDOW] TriggerDeviceDestroyed 2025/06/17 14:32:41 390769421 98c76d5b [DEBUG Client 12960] [D3D12] Failed to CreateResource (error: 0x887a0005) 2025/06/17 14:32:41 390769421 98c76d79 [DEBUG Client 12960] [D3D12] Device removed reason: 0x887a0006 2025/06/17 14:32:41 390769421 e0a9b589 [CRIT Client 12960] [D3D12] GPUAllocator::Data::Data() CreateResource failed 2025/06/17 14:32:41 390769421 c48de4e7 [WARN Client 12960] Failed to save minimap: GPUAllocator::Data::Data() CreateResource failed 2025/06/17 14:32:41 390769546 665e1faf [INFO Client 12960] [STREAMLINE] Shutdown Start 2025/06/17 14:32:41 390769687 b40c667 [INFO Client 12960] [STREAMLINE] Shutdown complete 2025/06/17 14:32:41 390769687 665e1f88 [INFO Client 12960] [STREAMLINE] Shutdown in 0.13539 seconds 2025/06/17 14:32:41 390770031 4de16f2a [INFO Client 12960] [RENDER] Starting device: DirectX12 2025/06/17 14:32:41 390770234 10dd04f8 [DEBUG Client 12960] [SHADER] Load shader cache: ShaderCacheD3D12 2025/06/17 14:32:43 390771640 665e1faf [INFO Client 12960] [STREAMLINE] Init Start 2025/06/17 14:32:44 390773140 665e1f88 [INFO Client 12960] [STREAMLINE] Init in 1.51148 seconds 2025/06/17 14:32:44 390773140 b40c6a0 [INFO Client 12960] [STREAMLINE] Initialized (Enabled) 2025/06/17 14:32:45 390773250 847c3865 [INFO Client 12960] [D3D12] Found matching adapter using LUID 0000020A0B6000B0 (NVIDIA GeForce RTX 4070 - VG248) 2025/06/17 14:32:46 390775171 847c2fae [INFO Client 12960] [D3D12] SDK Version = 615 2025/06/17 14:32:46 390775171 847c0941 [INFO Client 12960] [D3D12] GPU type: discrete 2025/06/17 14:32:46 390775171 847c0947 [DEBUG Client 12960] [D3D12] VRAM size = 11.73 GB 2025/06/17 14:32:46 390775171 847c0946 [INFO Client 12960] [D3D12] VRAM limit: 11.73 GB 2025/06/17 14:32:46 390775171 847c1ba6 [INFO Client 12960] [D3D12] Shader Model: D3D_SHADER_MODEL_6_6 2025/06/17 14:32:46 390775171 847c19e5 [INFO Client 12960] [D3D12] Feature Level: 12.1 2025/06/17 14:32:46 390775171 847c270a [INFO Client 12960] [D3D12] Wave Lane Count: 32 2025/06/17 14:32:46 390775171 847c27a3 [INFO Client 12960] [D3D12] VRS Supported: true (4x4) 2025/06/17 14:32:46 390775234 b40be87 [INFO Client 12960] [STREAMLINE][DLSS]: Loaded version 2.4.10 (NGX: 3.7.10) 2025/06/17 14:32:46 390775234 b40be87 [INFO Client 12960] [STREAMLINE][Reflex]: Loaded version 2.4.10 (NGX: 0.0.0) 2025/06/17 14:32:46 390775234 b40be87 [INFO Client 12960] [STREAMLINE][PCL]: Loaded version 2.4.10 (NGX: 0.0.0) 2025/06/17 14:32:46 390775234 b40bec2 [INFO Client 12960] [STREAMLINE][NIS]: Loaded proxy version 2025/06/17 14:32:46 390775234 b40bec2 [INFO Client 12960] [STREAMLINE][FSR]: Loaded proxy version 2025/06/17 14:32:46 390775234 b40bec2 [INFO Client 12960] [STREAMLINE][XeSS]: Loaded proxy version 2025/06/17 14:32:46 390775234 b40bec2 [INFO Client 12960] [STREAMLINE][PSSR]: Loaded proxy version 2025/06/17 14:32:46 390775234 b40be27 [INFO Client 12960] [STREAMLINE][DLSS] Enabled: true 2025/06/17 14:32:46 390775234 819521e [INFO Client 12960] [STREAMLINE][Reflex] Reflex Low Latency: ON 2025/06/17 14:32:46 390775234 819521d [INFO Client 12960] [STREAMLINE][Reflex] Reflex Flash Indicator: ON 2025/06/17 14:32:46 390775234 b40be27 [INFO Client 12960] [STREAMLINE][Reflex] Enabled: true 2025/06/17 14:32:46 390775234 b40be27 [INFO Client 12960] [STREAMLINE][PCL] Enabled: true 2025/06/17 14:32:46 390775234 b40be27 [INFO Client 12960] [STREAMLINE][NIS] Enabled: true 2025/06/17 14:32:46 390775234 b40be28 [INFO Client 12960] [STREAMLINE][FSR] Enabled: true 2025/06/17 14:32:47 390775265 6c2d2cc6 [INFO Client 12960] [STREAMLINE][XeSS]: Loaded version 1.3.1 (XeFX: 0.0.0) 2025/06/17 14:32:47 390775265 b40be28 [INFO Client 12960] [STREAMLINE][XeSS] Enabled: true 2025/06/17 14:32:47 390775265 b40be28 [INFO Client 12960] [STREAMLINE][PSSR] Enabled: false 2025/06/17 14:32:47 390775281 3877a08c [INFO Client 12960] [D3D12] Buffer Count = 2 2025/06/17 14:32:47 390775281 577e695c [DEBUG Client 12960] [WINDOW] TriggerDeviceCreate 2025/06/17 14:32:47 390775453 577e69fd [DEBUG Client 12960] [WINDOW] TriggerDeviceReset It will show this everytime is happens I believe, please help GGG! Last bumped on Jun 17, 2025, 10:21:35 PM
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Hey guys,
I just wanted to give a heads up that I ran into these errors but found a solution that has worked and has solved it for myself and a friend. On windows, you have the My Games folder with the Path of Exile folder. Go to that production_Config file. From inside that, set renderer_type=Directx11 if it isn't already and then set device_type=Directx11 (This on both that were fixed was set to 12 at time of us opening it so seems like a mismatch). Making this change has then made the next load on both comps successful and we went back to being able to play. Check those fields even if a vulkan player to check for mismatches. |
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Okay if someone sees this the problem in my case was DX12, if I go to DX11 or Vulkan the problem goes away but I would like to use DX12 for performance reasons...
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" Had the same issue, did as suggested above and it seems fixed now. Thanks for that! For me PoE was also consuming a lot of memory - around 8GB - but after the config file change it's now sitting at around 3.5GB. |
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Getting same error even in the main login screen openning the game
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Getting the same thing. Tried different drivers, tried different rendering options, same things happens every 10-20 minutes or so.
The fact that this isn't on GGG's "Known Issues" list is appalling. |
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