Mercenaries Feedback: AI needs some work
For a lot of the mercenaries, they have issues committing to targets. This is of particular note with melee merc's as they will sometimes wander inbetween two enemies without hitting either because it can't decide which to attack. This makes ranged mercs more preferable, as if they take note of enemies they can just attack because it doesn't require any extra pathfinding in that moment if its an open area.
They generally have issues with doorways and making the decision to move towards a position where they can hit enemies. This results in ranged mercs having more preferable behaviour, particularly spellcasters with aoe targeting. When following the player, melee mercs will often prioritizing following the player rather than attacking nearby targets unless the player is (or maybe its more of the previously mentioned issues with them settling on an actual target). If these issues can be addressed mercenaries would be even more fantastic. I never quite manage to play Dominating Blow despite occasionally wanting to, but having a mercenary that does is a lot of fun and since they have their own stats and minion power it eases up on the need to hybrid build a templar. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084 State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 Last bumped on Jun 16, 2025, 10:34:06 AM
|
![]() |
This has been a problem for 3 years lol
https://www.youtube.com/watch?v=kZJEzd9nVkk The problem is also in PoE2 for enemy mobs https://www.youtube.com/watch?v=bxj0DsZU2hQ There's very few melee minion builds for this reason My Dancing Dervish builds https://pobb.in/u/bellabong Last edited by Bellabong#2948 on Jun 16, 2025, 1:00:29 AM
|
![]() |
I think it would be great if we could give Mercenaries some simnple orders in a drop-down menu with check boxes or something, e.g.
Exit, pursued by a Plummeting Ursa.
Finding Names for your Characters Loot Filter Colour Palettes Namen für Eure Charaktere Informationen zur Benutzung des Forums |
![]() |
" would be nice to have an option to set them to attack from far away or close rnage, watching that merc with dark pact spamming the skill from range its so funny and at the same time so sad. |
![]() |