Facebreakers Base Attack Speed
I like the recent change from the patch notes. But imo the problem with Facebreakers isn't the amount of damage you get with it, but its the base attack speed. I think these would see way more use in the early to mid game and actually be scalable if they had a base attack speed of 1.5-2.0 and like 100%-300% Unarmed Physical Damage. Or at least something more in this range. Unarmed is already limited on what skills it can use but the fact that my fists are slower than a 2h weapon just seems weird.
The Facebreaker Unique Gloves now grant 600-1000% more Unarmed Physical Damage (previously 600-800%). Existing items can be updated using a Divine Orb. Last bumped on Jun 12, 2025, 10:44:00 PM
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I remember when this happened:
" =0[.]o= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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