Why can't we hover over mobs after we die?
You used to be able to hover over the mobs that killed you when you were on the death screen, but no longer. Was it ever mentioned why this was changed?
With the lack of some type of informational log on what killed you, it was sometimes the closest thing you had. Was this intentional? If not, possible to bring it back? Last edited by koil_75#3847 on Jun 10, 2025, 11:38:17 PM Last bumped on Jun 13, 2025, 2:41:48 AM
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Software (e.g. shadowplay) exists that impacts your performance minimally and records 5 to 20 mins of gameplay on a loop that you can save with a press of a button.
Set it up and every time you die save the last 5 minutes and then go over it until you understand what killed you. Ask for help if you're still struggling, you'll have a much greater chance of someone being able to explain it if you have a clip available. This goes for every single person crying about dying in this game. You will never learn unless you put in the effort. This is true with everything in life. |
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" Why should one NEED a third party app, to get information that SHOULD BE IN THE GAME IN THE FIRST PLACE. |
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" Go develop an arpg that tells you exactly what killed you and then come back to me. No, last epoch doesn't do it either. It can in fact be more misleading than helpful since it just tells you the element of the last hit that finished you, whereas something of an entirely different one could've gotten you down to low life first. Nothing will ever beat having a clip of everything that happened leading up to, during and in the moment. [Removed by Support] Last edited by Joel_GGG#1496 on Jun 13, 2025, 4:18:40 AM
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