Minion "Skeleton" don't disappear after revoke
Hi.
I have a problem with minion skeleton mesh. When skeletons are revoked, they rise to the air, but the 3D model persists, and obstructing the camera. Just forget or bug to destroy mesh when revoke animation end. ![]() Last bumped on Jun 30, 2025, 6:51:09 AM
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Please fix that ...
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