Various bugs & Artillery Ballista issue

Hi guys, not really a bug I suppose but more of an issue with terrain. If you're fighting a boss that has deadspace/gap i.e Forge boss, or skeleton boss in the hole, your Ballista projectile dps is cut essentially in half because they are going down the hole but not connecting. I do wonder if this happens in other areas on a map with impassable terrain, haven't checked though.

Opening strongboxes and sometimes become unable to press any skills or attack, or becoming completely immobilized until relogging.

The lines between maps on the atlas sometimes needs work also, they directly pass into/over/through a map with zero visual clarity as to whether they are the map connected OR if they're running through the map.

Cloud rendering / Map rendering on the atlas takes far too long when u open it and go looking around, sometimes if u move around too quickly the space doesn't even clear until u close the atlas and open it again.

Anyway, for this list the Ballista thing is the most frustrating. Leveled it up, geared it and it feels amazing mapping and on bosses that're not in unreachable spaces. Then you get to a map with that particular type of boss and suddenly you're zero DPS and it feels dreadful, genuinely surprised something like this wasn't fixed much earlier, also explains why most people playing it stopped at level 93 (Scaling sources & irritation with dead space).

Despite that though, game feels great. I waited quite a while to play it and I had a pretty good experience overall with campaign & maps.
Last edited by Soulcry_POE#1743 on May 29, 2025, 10:28:34 AM
Last bumped on May 29, 2025, 10:26:26 AM

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