Constant crashing in load screens, maps

Hello

Since my PC froze from me mucking about with a DAW and a plugin earlier today, I have had consistent crashes in PoE2. I'm unsure of whether or not the freeze has anything to do with it but since that moment, I haven't been able to play much.

I have tried the following things today

Freeing up a ton of SSD space
Updated Nvidia drivers
Cleared shader cache for vulkan and DX11
Modified settings in Nvidia Control Panel to force all settings to lowest

I've tried with and without triple buffering
I've tried every different Vsync setting
I have tried fullscreen, Windowed fullscreen and windowed
scaling is as low as it can go.

I think I've tried everything at this point to prevent the crashes.

Up until today these issues did not exist, and no other changes were made to my system.

Gear is i7 3770k, 16GB ddr3, GTOX1080.

Again, I was not experiencing crashes yesterday or immediately after the new patch.

This issue is entirely new as of today, with no changes made to my system at all until issues started happening with crashes.

Help!
Last bumped on May 18, 2025, 11:10:07 PM
I've remedied the issue with more tinkering


Renderer: Vulkan
Windowed FS
Vsync off and forced off in Nvidia CTRLPNL as well
Dynamic res off
upscale bilinear
Render resolution is as low as it can go
All detail settings are minimum, and are all forced as low as possible in Nvidia CTRLPNL
Dynamic Culling on
Target Framerate 60
Engine multithreading on

these settings are apparently giving me non crash gameplay, so hopefully if anyone else has similar hardware to mine, these settings work for them too!
Last edited by Theyas#3970 on May 18, 2025, 11:10:57 PM

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