[0.2.0h] Rebalancing rewards for the waystone affixes.
I think the game should reward you for running maps with affixes. Right now, the affixes only raises the waystone drop chance, but now the guaranteed waystone for completing the map makes this bonus for running a map with affixes useless. Right now i run just the fewer mods possible, not having interest in crafting maps (sometimes even blue maps with just the prefix)
The reward for running affixes in waystones should me reimagined. There are two axis to balance the reward vs risk: the currency to craft a map and the number of portals it has. So a difficult map with more affixes, currency spent and less revives should grant some interesting reward outside the own mods. The first thing to come to mind right now is experience gained, or rarity/quantity increased. Just 5% per affix would be nice, so a 6mod map should grant 15%. Last edited by Sulik7#2502 on May 16, 2025, 12:35:21 PM Last bumped on May 16, 2025, 6:41:09 PM
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Players before:
I can't sustain maps. Devs do something Players after: Map sustain mechanics are useless. Gib moar dopamine |
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