No sense of completion.
Hello GGG
Let me start with all the good things first. I love the maps system very much. And also like the fact you have a way to make trade(s). And the game has a wonderful base. But! there is zero feeling of completion, (unless you have tons of money). There is no way people like me can ever level 100 my toon. And I would love to try other builds. If I can't level 100. To then start a new toon. Only feels like I have given up. Not completed that toon. That leads to my next point. There is no real build diversity. But other classes that nobody is going to use. Unless you have a ton of money. That's not all GGG's fault the player base tends to ask way to much currency for trade. This is where it's also you're fault. The player base needs divines so they can make greater changes to their gear. So they pay real money to get them because the Asian farm gangs will sell those item's through sights like IGGM. And so the trade economy will remain inflated because of this. Trade needs improvement. Nobody wants to stop to make these trades. You guys already have a currency trade system that cuts out the player base having to physically meet up. Which leads to a ton arguments. Item and currency drops are still god offal. But this has already been said in this thread. But! Though GGG has made changes to these drops. They need to be radical changes. Not the little changes that have been made. There is way to many trash drops, but that's due to very little build diversity. In the end. These lead the player base to feel like it's a punishment because they don't have enough real money. Last bumped on May 14, 2025, 5:18:37 PM
|
![]() |