Omen of Amelioration and XP loss threads.
Geniunely curious if people are complaining of XP loss regardless of the existence of Omens of Amelioration, which are currently going for 8-12ex consistently and are fairly easy to farm in Ritual.
I've literally not suffered XP loss at all by always carrying one of these past 10% xp. Pushing 95+ is not hard at all with this. You get way more per map than the cost of omens, even if not juicing. Am I missing something? Do people not know about these? Do they think they're more expensive/rare than they currently are? Most threads complain about "10% exp loss" and I'm like "bro it doesn't have to be 10% you're pushing high 90s and your next upgrade probably costs 20div why the F aren't you stocking up on omens when they're low?" I simply don't get it, the game offers you the solution, the solution works, even in SSF now that they're really common. What gives? Last bumped on May 16, 2025, 3:56:01 PM
|
![]() |
even 2% loss is huge passt 96 or 97.
IMO there are 2 equally good solutions: Limit XP loss even further or make maps that go way beyond 82. Because then the loss is not a problem at all anymore, and why not pusing harder content if you can. The loss is an artifcially introduced problem by hard capping map level. IGN: “_THE__ROCK_”: level 92 melee ranger
>>>> Tougher than any Marauder, no silly walk or spinal injury and has pants <<<< Other currently retired toons level 83-85 fitting the description above… |
![]() |
We know about the Omen. We still have a problem with - punishments that dip into (progress earned from prior maps that were already beaten).
Also, if an item becomes mandatory to keep in your inventory at all times (making other omens generally useless), it's kind of a big sign that there's a problem with the core design. |
![]() |
" Theres probably several reasons for this. One of them is that the majority of people who complain about this are the people who are litterally dying nonstop, like multiple times per map. And if your dying at that rate then buying a omen that costs 6 chaos (or whatever it is now) per death becomes very expensive. Their problem is that instead of realising that their bad at the game and trying to improve their gameplay or build they think its easier to just go on a forum and complain. A secondary reason is that there is a portion of the playerbase that find this game too challenging but their ego wont allow them to simply complain that its too hard so they need to find some excuse to hide behind, like the fact that exp loss is somehow hindering their progress and stupid imaginary stuff like "random unavoidable one shots". | |
" Its not mandatory. I dont use it. A) Because I rarely die B) Because im past level 90 so i dont really care about levels anymore | |
People will always complain about something. GGG could set xp loss to 0.5% and people would still complain about that. They want to ignore totally death and make char progression with full glasscannon zoomer chars and brainless gameplay viable.
As I've said in multiple topics about that before: I don't play softcore, so I don't care how GGG handle XP loss. I'm not against that. Just saying that if GGG would want brainless glasscannon zoomer meta on SC leagues, that is it. Last edited by DEvil27#6183 on May 14, 2025, 1:58:27 PM
|
![]() |
" If you don't care about levels, then you would not stop playing if you reached level 100... correct? |
![]() |
" All the omens are useless because there's one that prevents you from losing a bulk of experience on death? What? " Wait, do you think the game ends when you get to 100... Last edited by YNRY#3842 on May 14, 2025, 2:06:52 PM
| |
" How? They're literally designed for you to carry active in your inventory and were specifically made more common for you to be able to always carry one (and feel bad if you forgot to, like many things in poe) |
![]() |
" Man missed the line that says "only one omen can be triggered by combat per instance" Meaning omen of resurgance, refreshment, the hunt, and reenforcement are all useless if you want to have a Amelioration active. Last edited by DankWeebTrash#7386 on May 14, 2025, 2:18:15 PM
|
![]() |