Spectres are still bugged

Theres still issues with spectres that has been there since day one, they get stuck in their wisp form, sometimes they even just stand still not doing anything, which really makes them awful to play. Its been a long time with this bug and i have yet to see any form of acknowledgement that you are aware?
Last bumped on May 22, 2025, 11:41:19 AM
Very annoying, especially since companions and skeletons just teleport to your location and are ready to fight. Spectre wisps fly to your last location and just sit in wisp form. Even more frustrating when they turn into a wisp when they are barely off screen.
Having same issues here. Spectre: Faridun Bladedancer glitches out and stops responding to anything, just stands still. You have to unsummon and resummon them about once every 1-2 mins to get them to work again.
Not only that, but there are also variations of spectres, such as “Ribrattle” that has 3 and “Lost-men Zealot” that has 2. You want them to have only 1 of the variation all the time, but after they die during a battle, they have a % chance to come on one of their variations. For that to change, you have to let him die again or remove and add the gem back to the slot till you get hit the right one. For that reason only, I can't use “Ribrattle”, even wanting to.

An easy fix for that problem is to always let the spectre come back to life as the variation that you choose to have. Only let the variation change when you remove and add the gem back to the slot.
Last edited by sharunter#5338 on May 22, 2025, 11:43:39 AM
Another problem that comes from spectres, but in this case the ones that summon their own minions such as “Faridun Plaguebringer”, nothing on your passive skill tree works for them. That seems fair and fine for me, but what is not ok is that your rarity drop chance by killing might not be working as well. I want to have minions that summon their own minions, but I am not willing to lose the rarity drop chance every time they score the killing blow.

Is there anyway for us to make those issues be solved faster?

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