Raise visibility on instance Omen limit

There are a lot of bug reports regarding Omens not activating. If there IS an actual issue, it's buried under a tide of reports from not being aware that players can only trigger one Omen per instance.

What would be helpful would be displaying an indicator, perhaps as a debuff. As a debuff, players would know they could mouse over it for a description--which could include which Omen was triggered, and explain that they cannot trigger more Omens in this area.
Last bumped on May 14, 2025, 6:27:34 PM
I kind of get what they’re going for with the one-omen limit, but at the same time it doesn’t feel great mechanically.

The upper endgame is difficult enough as is. They finally give some tools to manage it, but those tools are then somewhat hamstrung.

Personally, I’d like to see it as a 1 omen of each type limit.

Ie you can have the omen that keeps you alive pop. You can’t use another to keep you alive but you can then use a different omen to keep 75% if exp if you do die.

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