Why does no one give....

So Im looking over the steam charts and im just curious about something.

https://steamcharts.com/app/238960

This chart is for POE 1. The first 6 months it launched it barely broke 20k players in total.

This chart is for POE 2

https://steamcharts.com/app/2694490


So my question is this. Why do most people who are "POE veterans" not give the same grace and understanding to POE 2 as they did for the horrible and I mean horrible launch of POE 1. Im geniunely curious as it seems that all these people complaining that they have 1,000s of hours with POE 1 and have been part of this community for 10 years magically just decide that 90k average players in the last 30 days means the game is dead but yet when POE 1 launched...to currently there has never been 90k average players in one month (not to be confused with peak players) and the game has been out for 10 years or so.


Just judging by their own metric wouldn't POE 1 be the inferior game and a completely dead game?
Last bumped on Apr 29, 2025, 9:28:19 AM
It breaks down like so:

1. There is an extremely dedicated, loyal, and passionate core of diehard PoE1 fans who have seen PoE2 as a threat ever since GGG made the decision to develop it as a standalone product.

2. Until very recently, even the most skeptical among these believed GGG would continue to support both products in perpetuity, so they were happy enough to give 0.1 a try while they waited for more PoE1 content.

3. At some point during 0.1, GGG took stock of a) the massive financial success of the PoE2 launch and very likely b) the projected costs of continuing to support both products, and they made the decision to reprioritize and reallocate resources to PoE2's ongoing development at the cost of delays to PoE1 content releases.

4. This predictably enraged the folks from #1 who were mostly just playing 0.1 as a distraction while they waited for more PoE1 content. GGG's decision wasn't just disappointing to them in the short term, it signaled a fundamental change in direction that they rightly understood is leading to a gradual draw down in PoE1 development and an eventual sunsetting of that product in favor of the sequel.

5. More or less everything after that has been retaliatory in nature to one degree or another. A huge chunk of the Steam reviews were from people who never played 0.2 - they just waited until the patch dropped to update their reviews to negative because they knew it would tip the rating in Steam and they could use that as part of their campaign to paint PoE2 as a massive failure, Jonathan specifically as a failed and misguided leader.

They know what's best for PoE2 in their minds, and they genuinely want to get Jonathan fired and replaced by someone who will pivot development back in the direction of creating what they all wanted in the first place - an extension of PoE1. But as loud as their voices seem here and on reddit and YouTube, I think GGG's commitment to PoE2 shows that they're in an echo chamber and they are not nearly as representative of the overall player population as they think they are.
Last edited by Kerchunk#7797 on Apr 28, 2025, 9:42:41 PM
"
Kerchunk#7797 wrote:
It breaks down like so:

1. There is an extremely dedicated, loyal, and passionate core of diehard PoE1 fans who have seen PoE2 as a threat ever since GGG made the decision to develop it as a standalone product.

2. Until very recently, even the most skeptical among these believed GGG would continue to support both products in perpetuity, so they were happy enough to give 0.1 a try while they waited for more PoE1 content.

3. At some point during 0.1, GGG took stock of a) the massive financial success of the PoE2 launch and very likely b) the projected costs of continuing to support both products, and they made the decision to reprioritize and reallocate resources to PoE2's ongoing development at the cost of delays to PoE1 content releases.

4. This predictably enraged the folks from #1 who were mostly just playing 0.1 as a distraction while they waited for more PoE1 content. GGG's decision wasn't just disappointing to them in the short term, it signaled a fundamental change in direction that they rightly understood is leading to a gradual draw down in PoE1 development and an eventual sunsetting of that product in favor of the sequel.

5. More or less everything after that has been retaliatory in nature to one degree or another. A huge chunk of the Steam reviews were from people who never played 0.2 - they just waited until the patch dropped to update their reviews to negative because they knew it would tip the rating in Steam and they could use that as part of their campaign to paint PoE2 as a massive failure, Jonathan specifically as a failed and misguided leader.

They know what's best for PoE2 in their minds, and they genuinely want to get Jonathan fired and replaced by someone who will pivot development back in the direction of creating what they all wanted in the first place - an extension of PoE1. But as loud as their voices seem here and on reddit and YouTube, I think GGG's commitment to PoE2 shows that they're in an echo chamber and they are not nearly as representative of the overall player population as they think they are.



that's a lot to take in but I do want to follow up so further the discussion.

1. I whole heartly agree with this statement. It seems to me, as far as I can tell from reddit/forum/discord, that most of these people who are complaining the loudest tend to reference POE 1 as the superior product/game.

2. Which kind of is strange cause GGG was very open about them being delayed and made multiple interviews/videos expressing their deep concerns. I would think the dedicated playerbase of POE 1 would understand that GGG is a rather small Dev team and its hard as hell to do both.

3. This is also fundamentally true.

4. I'd have to dwell on this one a bit cause It does seem to be pretty on point and I can't really think of anything that would add on to that nor take away from that.

5. I def think you've gone through the reviews cause a huge portion of them are pretty much nonsensical in nature and just "game bad" or something along those lines.


It does seem that they are not the majority as they so called claim and that the silent majority (roughly 80-100k average players) are the ones that GGG seems to be listening to. I really enjoyed the interview with Ziz recently and it showed the stark disconnect between what the Devs are doing/seeing/gather data wise and what that minority is expressing. I really enjoyed Jonathan snapping back a bunch of times as Ziz was saying pretty basic stuff with nothing to really expand on.
Personally if they continue with POE2 in the way they are now, there will be space for both games.

I hope some of the crossovers from POE1 are just placeholders (ahem... Sekhema Trial aka Sanctum -- this has GOT TO GO), and they differentiate the games more.

For example: the Ultimatum (Chaos Trial) in POE2 is different enough. It utilizes similar "choose your curse", but opens up gameplay in an area rather than a tight circle. I like that, it works better with how POE2 feels.

But ya, not sure about the vitriol. I think POE1 is the pinnacle of ARPG design, but it does get a bit cookie clicker at the end -- granted, it takes a LOT of time to get to the point where you are crazy god mode, and it feels earned.

POE2 has a very promising start, I'm excited to see where they take it.
"
jovack#1283 wrote:
I think POE1 is the pinnacle of ARPG design, but it does get a bit cookie clicker at the end


Cookie clicker at the start! I'd say its certainly not for anyone who's enjoyed games like League of Legends at all. I think its just some kind of over relaxing experience and thank god PoE2 exists so that my mind is engaged properly.
"
Kerchunk#7797 wrote:
It breaks down like so:

1. There is an extremely dedicated, loyal, and passionate core of diehard PoE1 fans who have seen PoE2 as a threat ever since GGG made the decision to develop it as a standalone product.

2. Until very recently, even the most skeptical among these believed GGG would continue to support both products in perpetuity, so they were happy enough to give 0.1 a try while they waited for more PoE1 content.

3. At some point during 0.1, GGG took stock of a) the massive financial success of the PoE2 launch and very likely b) the projected costs of continuing to support both products, and they made the decision to reprioritize and reallocate resources to PoE2's ongoing development at the cost of delays to PoE1 content releases.

4. This predictably enraged the folks from #1 who were mostly just playing 0.1 as a distraction while they waited for more PoE1 content. GGG's decision wasn't just disappointing to them in the short term, it signaled a fundamental change in direction that they rightly understood is leading to a gradual draw down in PoE1 development and an eventual sunsetting of that product in favor of the sequel.

5. More or less everything after that has been retaliatory in nature to one degree or another. A huge chunk of the Steam reviews were from people who never played 0.2 - they just waited until the patch dropped to update their reviews to negative because they knew it would tip the rating in Steam and they could use that as part of their campaign to paint PoE2 as a massive failure, Jonathan specifically as a failed and misguided leader.

They know what's best for PoE2 in their minds, and they genuinely want to get Jonathan fired and replaced by someone who will pivot development back in the direction of creating what they all wanted in the first place - an extension of PoE1. But as loud as their voices seem here and on reddit and YouTube, I think GGG's commitment to PoE2 shows that they're in an echo chamber and they are not nearly as representative of the overall player population as they think they are.


I mostly agree with this except that 3 is very different from what GGG have said. It was more like they thought they would be able to get 3.26 done in time after 0.1, but there wasn't enough time in the end, and once 0.1 came out and there were a bunch of complaints, they felt like they couldn't get back to PoE 1 while they felt like PoE 2 was on fire, and so they needed to get 0.2 done, then support it for a little while after that. Probably after 0.2.0g they're going to get to work on 3.26.

But yeah, all this being the case, it's funny that a minority is trying to make it look like 0.2.0 is a failure because that probably had the effect of getting GGG to focus on PoE 2 a bit longer than they might otherwise have.

EDIT: Actually, I should also add, a lot of people have sincere criticisms of PoE 2 which are nonetheless driven by the fact that they are upset about the delays for 3.26 rather than a real criticism of PoE 2; that's probably most of the people who are review bombing. I can't imagine that there's a huge number of people trying to get Jonathan fired.
Last edited by Kalistri#2788 on Apr 29, 2025, 6:10:28 AM
"
Kalistri#2788 wrote:


I mostly agree with this except that 3 is very different from what GGG have said. It was more like they thought they would be able to get 3.26 done in time after 0.1, but there wasn't enough time in the end, and once 0.1 came out and there were a bunch of complaints, they felt like they couldn't get back to PoE 1 while they felt like PoE 2 was on fire, and so they needed to get 0.2 done, then support it for a little while after that. Probably after 0.2.0g they're going to get to work on 3.26.

But yeah, all this being the case, it's funny that a minority is trying to make it look like 0.2.0 is a failure because that probably had the effect of getting GGG to focus on PoE 2 a bit longer than they might otherwise have.

EDIT: Actually, I should also add, a lot of people have sincere criticisms of PoE 2 which are nonetheless driven by the fact that they are upset about the delays for 3.26 rather than a real criticism of PoE 2; that's probably most of the people who are review bombing. I can't imagine that there's a huge number of people trying to get Jonathan fired.


Yeah Im almost certain Jonathan did a video were he discussed what you brought up. Ether or, I really hope they can allocate more resources finally to POE 1 so that both communities can thrive.

ITs weird they want it to look like a failure cause POE 1 has never had 90k average players in its 10 year span lol

I've been trying to look over reddit/this forum/ and the POE 2 discord to get a count on how many people exactly are bashing it in a wrong way. So far im barely at .1% of the population. This forum, for example, only has about 20 people who bash POE 2 really bad. I don't mean have valid critique of the game and use civility while doing it. I mean the people being "that guy" and we all know who "that guy" means lol
idk how you came it 0.1% people not liking the game.

even more confused as to why it matters.

play the game.

not the forums.

i visit these forums once a day now.

its a waste of my time to get invested in other peoples opinions, and like they say, opinions suck. well unless of course you find someone with the same one.

play game.

ignore whatever this is.
"
idk how you came it 0.1% people not liking the game.

even more confused as to why it matters.

play the game.

not the forums.

i visit these forums once a day now.

its a waste of my time to get invested in other peoples opinions, and like they say, opinions suck. well unless of course you find someone with the same one.

play game.

ignore whatever this is.



Well if I count up the horrible posts and the avid people who come in day in and day out and bash the hell out of the game it comes out to less than 30 people on this forum in total. However, they are extremely vocal and kind of ruin the discourse for valid critiques of the game and people who come in and want to have a sensible conversation about it.

It doesn't matter to be honest. Im just fascinating by this phenomenon and Im kind of a nerd? I own my own business and the last 2 weeks have been way to much paperwork so I've been kind of using this to occupy my mind to not do the paperwork lol and its not an investment ether.

I do play game lol

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