Whirling Assault not Finished?

So is it just me or does the Whirling Assault skill under the Quarterstaff tree seem unfinished?

It is hyper clunky, locked into its animation which CANNOT be sped up by attack speed, cast speed, or skill speed. AND the effects from quality don't even work. The skill itself literally only states:

Advance while hitting enemies around you with a series of spinning Strikes.
+1.4 seconds to Total Attack Time
Additional Effects From Quality:
(0-15)% more Attack Speed

Nothing else.
The "advance" part while hitting enemies is a joke there is no advancing. You barely move anywhere and its clunky to use.
Now if attack speed affected it at all, like maybe it attacks multiple times in that 1.4 second animation lock. OR if that attack time just simply didn't lock you into an uncontrollable twirl.

I think my biggest gripe about this skill is the fact that it is a Level 11 Skill Gem skill. WHY?!! There is no redeeming quality as to why it is placed so high in the quarterstaff list. It would have been better if it were swapped out with Killing Palm. At least Killing Palm has a functional use...

They need to give it the Huntress treatment and give it some magical power via consuming power charges or something along those lines. Like what if they removed the single direction movement animation first off, and allowed the player to at least be able to curve where they are going whilst locked into the animation attack time. And then with the power charge aspect, give it an additional 2 spins per power charge consumed upon skill usage. This would give it a nice boost in damage and along with the 20% chance using Twofold giving it the potential to double that number. And just like that the skill is probably usable. Though I really would like to see it reworked so it is less clunky.
Last bumped on Apr 19, 2025, 6:11:38 PM

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