Light stun is ruining the game for Casters and Melee



I am sorry but this has to go. This was not playtested at all. If you are not zooming through a map it's unplayable if you have spell cast longer than .7s

You will be chain light stunned and never be able to cast by white mobs. The game is supper swarmy right now because we cannot kill the screen which is ok but the addition of light stun and halving our stun threshold was too far. Melee characters are getting chain stunned causing them to deal 1/3 of the dmg they should be doing. There are no diminishing returns for light stun. if you are surrounded and they can't kill you and you can't kill them. Huge "feels bad" moment.
Last bumped on Apr 18, 2025, 5:04:49 PM

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