Make a option to hide friendly monsters effect
The newly added friendly monsters feature is nice, but while playing the game, we cannot understand whether an effect is created by a friendly monster or an enemy monster. If there is one friendly monster, it could be okay, but while playing with a party and there are three or four friendly monsters, some make glacial explosions, some lightning explosions, some corpse explosions, etc. There are several explosions every second, we have to constantly escape from the explosion area and the game becomes unplayable. If we do not escape, if the explosion is made by an enemy monster this time, we will most likely die. Also, if there is more than one person playing minion army build in the party, there will be dozens of minions around, not to mention the drop in FPS, it becomes impossible to understand who is friendly and who is hostile. If a feature such as hiding friendly monsters or hiding their effects is added, it would be very useful for other players and those playing with a party.
Last bumped on Apr 17, 2025, 2:59:38 AM
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+100. Unbelievable chaos with too many effects in fight. And this is one main reason that most outdated GPUs crashes all the time.
There should be a toggle on/off button fro friendly fire effect and also toggle on/off button for friendly minions. |
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