Currency and rare drops?

The drops since Hunt dropped are beyond awful. Was this a huge stealth nerf? I have yet to see a greater jeweller's or. No divines. And probably less than 50 exalt drop in maps. Also barely get any rares at all. What gives? If you want to slow gameplay, fine, but don't nerf drops with it. It makes the game beyond a slog. Every rare you fight should drop a rare at least. Exiles should drop all rares and chance of them having uniques. I'm lucky if a rare drops anything better than an Aug 90% of the time.
"If at first you don't succeed, give up."-Homer Simpson
Last bumped on Apr 13, 2025, 7:50:13 PM
I couldn't agree more. Drops are HORRIBLE. I know Jonathan has been saying that this is not his game experience so maybe there are two versions of the game, one is the Loot version and the other is the No-Loot version.

I have reached the Act 1 final boss and I can see why this patch is the most complained patch in poe history. I can barely damage the count while he can easily get half of my life in 1 or 2 attacks. You expect us to play the boss for at least 15-30 minutes? That's meaningful combat?

With all the trash loot you get and the astronomical prices in the trade market, the trade market is useless to me. I am sorry but I do not share the vision of POE2.

Drops are horrible and you want us to fight the final boss with gears 5-10 levels below.

I really wish that Jonathan plays the game from scratch and stream it.

Or that their testers are not just playing to look for bugs but to check if the game is still fun because it's NOT. Don't be afraid to talk to your boss and be honest and not just saying what he wants to hear.
Last edited by PathSoph#6723 on Apr 13, 2025, 7:21:46 PM
they seem to have nerfed it and wont talk about it.

I don't see how raining loot down on us would negatively affect gameplay. Each tier of loot makes previous tier irrelevant(i am including level range between acts as tiers not just map tiers). So by leveling up you make earlier gear trash.

So even if yellows were hosed at us it would only depreciate crafting materials for public trade. Who cares?

The fact this game is not smart loot means you kind of need to make it rain or it will be bad, that's just math.
This seems like a "Random is Random" situation because i've had a decent amount of rares from every map, juiced or not.

also you can easily stack up regals and orbs to build up your own rares from white or blue items (the best route)

not to mention essences and recombination.
campaign loot is really anemic, crafting only works if you got the mats and the luck of the Irish. I personally craft crap lol. The argument cant be you can make a few bad yellows so loot is good. Because that is not a convincing argument.

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