I want to talk about Stuns.

I don't feel like the stun works like intended. There is no reason for these rares/magics to be doing 3-5 somersaults backwards/forwards out of lightening rods and several other placed abilities. A stun in my mind means stop what they are doing and allow you do get some free damage in but instead we got somersaults and then by the time thats done the stuns done. I just don't think this is healthy gameplay especially for classes that has to place things etc.
Last bumped on Apr 12, 2025, 8:15:24 PM
So after a couple days of continuous play, I would like to add a little more to this with a little more detail. I am noticing a very sporadic variation in stunning animations. Some will stay in place and then there's others that will either roll towards you once or twice or away. Seems so inconsistent. But I have also had instances of getting a stun off and it literally do nothing the meters going down and the mobs still moving and attacking. I have had Vaal ghosts that go invis get stunned and just go invis and act like nothing happened. But I think the worst one yet is mobs teleporting after the stuns done without having tele mods. I think its something to look into cause it creates some very irritating moments and gameplay. I just think it's def something worth looking into. Cause to me most mobs it feels like a knockback instead of a stun. Like I said above there are times where the stun animation last longer than the stun itself.

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