Unstable Tentacle Fiends and stairs.

Hi GGG!

I'd like to ask for a fix to have better clarity of the tentacle fiends on maps such as Sanctuary. Doing strongboxes down the stairs (where a lot of strongboxes are) causes the area of effect to be completely invisible past the lower part of the stairs. This has caused me countless deaths as the camera distance can't even reach down the stairs to know if it's about to blow up from certain angles.

This is just extremely annoying to deal with (more so than the mechanic itself - which I hate)

I'd like to see some sort of fix regarding the clarity of the AOE.


Have a nice day,

//RymdLeif
Last bumped on Jul 17, 2025, 5:00:45 PM
+1
livejamie
+1
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Or just remove this BS, anti-fun, antagonistic mechanic from the game. Its not even hard to play around it just forces you to stop and stare at a stupid circle over and over again. And we know thats the actual intention because the circles wont pop off screen, you literally have to watch them. It punishes anyone who has a build that ramps and for everyone else it just forces us to take 3x longer to complete the map.
Last edited by Waitn4D4#0477 on Jul 17, 2025, 5:01:11 PM

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