Xbox Exclusive Bug Reports for .20 ( DotH ) from Swift1256#8004 Series X

On console if you spend more than three to five minutes in town in your inventory or stash, changing supports etc, all textures and ui completely vanish leaving a completely blank screen that is pale green. To fix this issue you must portal to force a reload. Another option if you can manage to navigate the invisible screen to open the options menu and find the invisible graphic setting and change from Ultra Performance to Performance it loads the screen back.
Sometimes the screen will simply freeze,however, navigation via minimap is possible to find the nearest method of reloading the instance. I.e. is a door, waypoint, portal.

On the lesser serious end of things with 50 hours and absolutely zero crashes I started to farm my Barya's for jewels and relics,however, the entire game forces closed to xbox home screen about 35% of the time upon entering a new trial room.

As I said, I completely solo'd the entire campaign and did some mapping without any crashes. This has only occurred during Trials of Sekhemas.

I have posted a screenshot and video clip of the initial bug from the top of this post on the Xbox page, if you could establish an Xbox club for bug reports I could share more of these instances to help you see and grasp the severity of the issue.

Thanks GGG, I am a firm supporter and absolutely love your product. I can live with said problems until they're looked at. I will keep any and all bugs that I encounter up to date via this specific post.

Cheers GGG, and Thank You!

Edit: Forgive my fat thumbs, posting from mobile.
Last edited by Swift1256#8004 on Apr 9, 2025, 1:24:57 PM
Last bumped on Apr 9, 2025, 10:29:57 PM
I second this. I've been having this issue ever since 0.2 launched. Only fix is to go to dashboard and quit the game. I'm not sure what causes it, I've tried every rendering option, still does it. Seems to happen when going in and out of menus and it starts to flicker. Then the textures start to go away, and one more time and eveeything is a solod color and most of the assets are gone. There's been a few posts about this, hopefully they find a fix for it, cuz it gets annoying. I can generally play for about 30 minutes until it starts to happen. Then I have to quit and restart the game.
100% happens all the time when you are idle and looking at anything in town.
Have you tried doing any atlas maps because if I just run around normal areas I don't seem to crash always during a map or a trial?
Same here. Really unstable in towns.

But as OP well putted:
"

Thanks GGG, I am a firm supporter and absolutely love your product. I can live with said problems until they're looked at. I will keep any and all bugs that I encounter up to date vis this specific post.

Cheers GGG, and Thank You!


I can live with that until you guys have time to look into it. Great supporter, outstanding game <3
This appears to be a texture-rendering issue, which isn't uncommon with Xbox as it has some finicky requirements there. It occurs when the player loads a menu/paperdoll/stash screen or nonoptimized cosmetic effects on other players in town. One can see evidence that the renderer is hung when no Skill Icons will appear in the Skills submenus, for example.

The "fix" is to force a dump and refresh by either exiting to character select, porting to another zone and then going back to Town. A log-out/restart will also work.

Afaik, any devfix for this will need to be Xbox specific... So, endure it for now...

(Proudly constructed via "typing" with a controller... )
"
Have you tried doing any atlas maps because if I just run around normal areas I don't seem to crash always during a map or a trial?
. Yes, i have done map's, not a lot at this point but i have not encountere any issues in my atlas yet. Fortress corrupted nodes tend to be sluggish, but when I get any stuttering I just leave and reload zone. 9/10 times this restores performance issues.
I would like to add Trials of Sekhemas - Chalice Trial - Force Closed / Xbox Dashboard and using Series X with Starlink Wired connection.


As for the GFX error guys and gals. I managed to find a quick and easy fix for the time being. Press Start to open menus, down twice, then press A, then press A inside the options menu.
This will toggle Dynamic Resolution. You can then exit the menu as the rending will have restored. Bit quicker than trying to port or find a door.

Report Forum Post

Report Account:

Report Type

Additional Info