Giant's blood attack time
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While dual-wielding two-handed maces and using Giant's Blood, attack animations are significantly slowed—resulting in attack times that are more than double the default. This isn't correctly reflected in the Gems tab, which shows Rolling Slam increasing from 2.63 seconds to only 2.78 seconds, while in reality it's closer to 5.5 seconds. The same issue occurs with other attacks such as Sunder, but notably does not affect Leap Slam.
Last bumped on Apr 16, 2025, 3:40:06 AM
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bump
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I can confirm this bug. Other skills like hammer of gods and earthshatter are also affected.
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Can also Confirm, Most slam skills have their attack times extended and not matching up with tooltip. Sunder has you in the air for 5 seconds and you'll also still be in the "Hammer of the gods" Casting animation while the circle on the ground has already appeared.
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Happens to me to, trying to use earthshatter and hammer of the gods takes an insane amount of time with two two-handed maces equipped. Looks like my character is moving in slow motion.
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