Tactician Bleed pin Xbow Build

Hello fellas.

I'am playing as title says. so far so good. just iam at cruel atm.

is there anyone who plays bleed with xbow? lets share tips.

Last bumped on Apr 9, 2025, 8:43:29 AM
Glsd I found this post. I am looking to try a bleed Tactician too, just hit cruel. The plan is to use high velocity rounds to proc bleed, then either artillery or ripwire ballistas to stack incision and proc haemocrystals. Not yet there with the support gems but no info around yet on how that will perform.
I am currently around level 60. Been trying to do bleed with pin, but having trouble actually doing big damage with bleed.

But, recently tried multi totem ripwire ballistas with siege cascade and the clear is great with pin. The boss damage with Siege Cascade is still not there but only on 2 links at the moment. Since the damage conversion on Siege Cascade will hinder the bleed, I might transition away from bleed.
I do kind of like the explosions from herald of blood though, so not entirely sure what I am gonna do.
hey guys, iam doing almost same, trying everything slowly, while leveling, ripwire ballista looks decent. iam using armor p rounds + high velocity with bleed setup, so far okay. my plan to stick on it and see. i have some thigns in my mind but not sure if they will work :D (currently iam lvl 50)
Can you explain why you choose bleed with the tactician please?

Iirc bleed aggravates when the enemies are moving or something like that, but with the pinning from all projectiles thing they're not moving so it'd be less effective right?

First time playing after months away so i could be wrong or not seeing things others are seeing
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Vyend#2601 wrote:
Can you explain why you choose bleed with the tactician please?

Iirc bleed aggravates when the enemies are moving or something like that, but with the pinning from all projectiles thing they're not moving so it'd be less effective right?

First time playing after months away so i could be wrong or not seeing things others are seeing


there was a supoort gem that makes bleed to aggravate when u pin them, thats why i decided to test it in that manner,

but things abit weird atm, becouse, i instantly pin, almost instant bleed too but always pin earlier. with any projectile, so, it makes things abit complicated.

still in progress tho, but eventualy, even if tactician (or pin ascendecny passive) suks about it, i will figure out really good soft spot imo. couldnt play last 2 days, my char waits at lvl 50 so i need to give a time , so ill figure out more.
Last edited by arkanie#2558 on Apr 9, 2025, 5:17:42 AM
I don't know how viable it would be as Tactician but i'm playing galvanic shards Gemling and it's a great time. Decent defences and pretty good damage. You can survive a hit from most things, but two will probably end ya

https://www.youtube.com/watch?v=JxLkD9NyWB8
"
I don't know how viable it would be as Tactician but i'm playing galvanic shards Gemling and it's a great time. Decent defences and pretty good damage. You can survive a hit from most things, but two will probably end ya

https://www.youtube.com/watch?v=JxLkD9NyWB8


i was gemling, galvanic shockburst 0.1

i want to test new things, lets see
"
arkanie#2558 wrote:
"
Vyend#2601 wrote:
Can you explain why you choose bleed with the tactician please?

Iirc bleed aggravates when the enemies are moving or something like that, but with the pinning from all projectiles thing they're not moving so it'd be less effective right?

First time playing after months away so i could be wrong or not seeing things others are seeing


there was a supoort gem that makes bleed to aggravate when u pin them, thats why i decided to test it in that manner,

but things abit weird atm, becouse, i instantly pin, almost instant bleed too but always pin earlier. with any projectile, so, it makes things abit complicated.

still in progress tho, but eventualy, even if tactician (or pin ascendecny passive) suks about it, i will figure out really good soft spot imo. couldnt play last 2 days, my char waits at lvl 50 so i need to give a time , so ill figure out more.


Didn't know there was a support gem like that, interesting

I'm level 60 atm, my build idea is having a lot of spirit for persistent buffs/auras, a companion, and a small rotation for bosses, which rn is: armor piercing shots till armor break/pinned, explosive grenade while they're immobilized and a high velocity round, but might change the explosive grenade for that siege skill that does more damage to immobilized enemies

The clearing is fine with galvanic shots and a good companion, eventually putting a ripwire ballista to stop the monsters in place, bosses are fine too, stop their action with pinning is a really good defense layer, it's better than a chronomancer tbh

But rn i'm waiting for the next patch where they reduce act 3 maps size, according to their post it shouldn't take too long
"
Vyend#2601 wrote:
"
arkanie#2558 wrote:
"
Vyend#2601 wrote:
Can you explain why you choose bleed with the tactician please?

Iirc bleed aggravates when the enemies are moving or something like that, but with the pinning from all projectiles thing they're not moving so it'd be less effective right?

First time playing after months away so i could be wrong or not seeing things others are seeing


there was a supoort gem that makes bleed to aggravate when u pin them, thats why i decided to test it in that manner,

but things abit weird atm, becouse, i instantly pin, almost instant bleed too but always pin earlier. with any projectile, so, it makes things abit complicated.

still in progress tho, but eventualy, even if tactician (or pin ascendecny passive) suks about it, i will figure out really good soft spot imo. couldnt play last 2 days, my char waits at lvl 50 so i need to give a time , so ill figure out more.


Didn't know there was a support gem like that, interesting

I'm level 60 atm, my build idea is having a lot of spirit for persistent buffs/auras, a companion, and a small rotation for bosses, which rn is: armor piercing shots till armor break/pinned, explosive grenade while they're immobilized and a high velocity round, but might change the explosive grenade for that siege skill that does more damage to immobilized enemies

The clearing is fine with galvanic shots and a good companion, eventually putting a ripwire ballista to stop the monsters in place, bosses are fine too, stop their action with pinning is a really good defense layer, it's better than a chronomancer tbh

But rn i'm waiting for the next patch where they reduce act 3 maps size, according to their post it shouldn't take too long


iam trying to avoid galvanic becosue i was galvanic all the way down before. also iam not touching granades aswell atm, becouse of same manner. trying testing new stff but i have to admit, i have only 4 point of ascendency, yet iam lvl 50, while leveling being like unsncyrenized 10 difrent ability to use is fine, i do that too esp if iam on discovery phase.

looks like ima gonna change alot of things with lvl 3 supports with 4-5 support gems but always stick to bleed. another thing in my mind is poison to bleed conversion thing
Last edited by arkanie#2558 on Apr 9, 2025, 7:13:40 AM

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